Comming Soon....................
Horsey-Horsey Transporter
Video: Paste your best clip
Description:
Transport horses across crazy levels in this fun, chaotic physics-based delivery game. My very first UI -— getting a full overhaul soon!
FC Code Name Walker
Video: Video-Soon
Description: Humanities Last Hero.
Mech-style walker action with big guns and epic movement. Fast, destructive, and satisfying.
FoldingCircles Living-Field.
Video: Soon, I have made a tidal wave ocean test... WIP and one to guard its secrets.
Description: A Technological Game Changer in Game Mechanics.
3D Full World System For Future AI to make use of emergent properties, rather than the old human list of lists in sequence.
This syetm allows for cheap full world water/smoke/lava/fire/rain ....ALL for the Processing Cost of the system.
Where infinity scaler fits into a finite system.
The GPU / CPU interactions at speeds never seen before runs on mobile and highest perfomance system making it total deployment cover and smashes the competitition. As far as I am aware there is No system like it. In my research the were some that came close, but they mostly quit on boundary issues. This system Uses Local objects to ensure at any detail level the accuracy is pinpoint.
Imagine an explosion in a corridor and no code just emergent properties... Fire/smoke pressure wave travels down the hall blasts out the window and smoke bellows out. Full confinement and contact.
I belive there is a real chance this will change the industry.
The data part is the easy part the visual shader representation is the hard part.
Any shader wizards out there?
email: mince@foldingCircles.co.uk
Splash-Racer
Description: Arcade Fun
High-speed racing, Arcade chaos with style and speed.
Guardians Timelines Collide
Description: Features FoldingCircles Volumetric World.
4-player local co-op 2.5D shmup with reactive volumetric fog & clouds that react to every explosion. One endless timeline. Retro bullet hell on steroids.